Its not conclusive, but I think I have fixed the race that was breaking native- destruction of colonies. We shall see.
If so, this is what I have left to do before 0.10.6: 1. Fix TransportMission (not easy alas) 2. Fix the REF (currently broken by TransportMission so it might just happen with #1). I had a good look through the bug list last night (back as far as 0.10.0-pre), and the only really nasty ones left there is those that I am claiming are due to getResponse() --- any progress there Paolo? I will look at BR#3487679 but that should be fixed by recent changes to NativeAIPlayer. BR#3519724 Wrong display of "skill taught in settlement", and BR#3522053 Negative production of hammers, would be nice to sort out too. Cheers, Mike Pope
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