Well, I was just wondering where we wanted to head the project, in general.

I was playing with lots of stuff at the moment - networking code is my
latest pet - but release of 10.6 and 1.0 seems fair game.

About fun - well, Freecol is the most fun project I have ever worked on......

Ciao

PaoloB

On Sun, Aug 5, 2012 at 2:11 PM, Michael T. Pope <[email protected]> wrote:
> On Sat, 4 Aug 2012 08:48:56 PM Paolo Bizzarri wrote:
>> where are we heading in development?
>
> 1. Release 0.10.6 ASAP
> I am still blocking that, the Map/pathfinding cutover is taking longer than it
> should, which blocks my rewrite of TransportMission, which I wanted to do to
> fix the REF transport bug, which is the main blocker for 0.10.6 IMHO.  So if
> anyone wants to do a quick and dirty hack to kick the REF, I am feeling more
> sympathy for that approach.
>
> 2. Release 1.0, on the 10 year anniversary, as Michael proposed earlier this
> year
> Its looking ambitious, with lots of outstanding PendingFeatures still.
> However, that is where I am aiming.
>
>> I am wondering if we have any
>> roadmap....
>
> 1. See above #1
> 2. See above #2
> 3. Fix the 138 or so open bugs
> 4. Add cool stuff that makes FreeCol better
> 5. Have fun doing #1-#4
>
> Or were you perhaps thinking of something more specific?:-)  If so, I caution
> against applying the methods of professional software project management to a
> volunteer free software project.  #5 is very important.
>
> Cheers,
> Mike Pope
>
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