I am now testing the REF improvements with some confidence that they are ready. That leaves only the production anomalies (BR#2670) to sort out. (I also mentioned BR#2570 before, but I can not reproduce anything there, and that report is nearly a year old and the reporter never responded to a request for a saved game, so it is looking unproductive.)
The bug shows an expert lumberjack on forest + road producing 6 x 2 + 2 = 14 lumber according to "Show productivity modifiers", but the lumberjack itself and all other displays indicate a production of 16, which is indeed what is actually produced at end of turn. However, AFAICT 14 is correct --- the road bonus should be added in at the end. If so, we have trouble in the ColonyTile production code which is bad news --- I was hoping this one was a mere display anomaly. I will dig further. Petr, did you have any luck looking at this? Cheers, Mike Pope
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