On Sun, 12 Apr 2015 18:44:18 +0200 win...@genial.ms wrote: > It looks mostly presentable, though weird in some places. > I put most effort into getting the Map, InfoPanel, ColonyPanel, > EuropePanel, ReportPanels, Colopedia and their subpanels presentable.
Just be wary of the sizing. We still claim to support a minimum resolution of 1024x768, but there have been a few commits containing line like this: getGUI().restoreSavedSize(this, 1050, 725); > Some places, like views of tiles in Panels and header text, are > intentionally not scaled atm., to avoid breaking. > It would be nice if you could try it out and tell me about broken dialogs, > especially the ones randomly appearing for all kinds of game events, > as I was only coding and not playing! I am stuck in the messages clean up for now. I hope to get back to play testing after that. > Btw., I saw in the old SVN repo some nice highres base art, which could > be checked out to get some better looking versions of many images with > higher, standardized resolutions to avoid upscaling. > For example, I saw the gorgeous image of the fur trapper, which the tiny > icons we currently use are not giving justice to. If there is a way to use higher resolution base images, please proceed. Cheers, Mike Pope
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