On Sun, 12 Apr 2015 18:44:18 +0200
win...@genial.ms wrote:
> It looks mostly presentable, though weird in some places.
> I put most effort into getting the Map, InfoPanel, ColonyPanel,
> EuropePanel, ReportPanels, Colopedia and their subpanels presentable.

Just be wary of the sizing.  We still claim to support a minimum
resolution of 1024x768, but there have been a few commits containing line
like this:

  getGUI().restoreSavedSize(this, 1050, 725);

> Some places, like views of tiles in Panels and header text, are
> intentionally not scaled atm., to avoid breaking.
> It would be nice if you could try it out and tell me about broken dialogs,
> especially the ones randomly appearing for all kinds of game events,
> as I was only coding and not playing!

I am stuck in the messages clean up for now.  I hope to get back to play
testing after that.
 
> Btw., I saw in the old SVN repo some nice highres base art, which could
> be checked out to get some better looking versions of many images with
> higher, standardized resolutions to avoid upscaling.
> For example, I saw the gorgeous image of the fur trapper, which the tiny
> icons we currently use are not giving justice to.

If there is a way to use higher resolution base images, please proceed.

Cheers,
Mike Pope

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