Stian, et. al., The GitHub mirror was originally configured to be an automatic process. I believe it was a Travis CI hook, but at any rate when changes were made to the SF repository, the CI hook ran and pushed to GH.
AFAIK, the nightly releases were also automated, probably through the same hook to Travis CI. At any rate, the CI was no longer free (due to plan changes) and quit working. Who ever set up this stuff was no longer active with the project and nobody noticed that was active since most of the stuff was done on SF. I finally removed the .yml files when I noticed that while GH attempted to run the script, it always failed due to no longer being a free service. Right now, I have created the "nightly" releases manually using *ant dist*. I then make sure GH is mirroring SF (manually). I create a pre-release tag with the results from *ant dist* and publish it. I then post on the Facebook and Discord groups (thanks Blake) that a new release is available on GH. I try to keep a handle on major fixed bugs since last nightly and add a note in the release notes. One issue with the process is it isn't consistently timed as I have to physically perform each part of the process. I also cannot generate the MacOS installer. I don't mind doing so, as the more people are playing this version the fewer are playing 0.11.6. This leads to more relevant bug reports, such as the multiplayer one. Thanks, Caleb Williams
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