I think that's an excellent idea. We should go for it. It's beyond my
ability and knowledge (and perhaps access to SourceForge). Anything the
developers can do to make FreeCol more accessible to the people that are
playing the game, the better. Posting to Facebook and Discord would be
really helpful too.

*Caleb R. Williams*

*Photographer*
w: http://calebwilliamsphotography.com
b: http://blog.calebwilliamsphotography.com
e: cale...@gmail.com
c: 612-275-7796


On Sat, Apr 23, 2022 at 12:06 PM Stian Grenborgen <
stian...@student.matnat.uio.no> wrote:

> > [Caleb:]
> > The GitHub mirror was originally configured to be an automatic process.
> I believe
> > it was a Travis CI hook, but at any rate when changes were made to the
> SF repository,
> > the CI hook ran and pushed to GH.
>
> We can do this directly from SourceForge.net using a Git server hook.
> There is no need for Travis.
>
>
> > AFAIK, the nightly releases were also automated, probably through the
> same hook to Travis
> > CI. At any rate, the CI was no longer free (due to plan changes) and
> quit working.
>
> We can use GitHub Actions for making these builds. Github Actions is free
> for public repositories.
>
>
> > One issue with the process is it isn't consistently timed as I have to
> physically perform each part
> > of the process. I also cannot generate the MacOS installer.
>
> The Mac bundle can be created using GitHub Actions. We can also
> automatically both build and publish nightly builds. Release notes can be
> automatically generated using commit messages (although such a commit log
> might not be user friendly). It's apparently even possible to automatically
> post messages to Discord and Facebook -- although I have not tried that
> before.
>
>
> Best wishes,
> Stian Grenborgen
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