On Mon, Dec 19, 2011 at 4:02 PM, Rugxulo <[email protected]> wrote: > Hi, > > On Mon, Dec 19, 2011 at 3:14 AM, Micheal Muniko <[email protected]> > wrote: >> If you're a programmer and interested in programming Shaw's Nightmare, I'll >> send you the source code. >> >> Visit here for the screenshots & latest >> information: http://www.skulltag.com/forum/viewtopic.php?f=185&t=30342 > > Looks interesting. > > BTW, is this using the "Build 3D" engine, aka Duke Nukem 3D source? > What compiler are you using, OpenWatcom? (Some people may wish to know > these things, heh.)
Based on the screenshots, this looks like it is using the Id Doom engine with different graphic tiles & sprites. Actually, some of it looks stubbed in using MS Paint, probably to show what is intended for game play. -jh ------------------------------------------------------------------------------ Write once. Port to many. Get the SDK and tools to simplify cross-platform app development. Create new or port existing apps to sell to consumers worldwide. Explore the Intel AppUpSM program developer opportunity. appdeveloper.intel.com/join http://p.sf.net/sfu/intel-appdev _______________________________________________ Freedos-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/freedos-devel
