On Mon, Dec 19, 2011 at 4:02 PM, Rugxulo <[email protected]> wrote:
> Hi,
>
> On Mon, Dec 19, 2011 at 3:14 AM, Micheal Muniko <[email protected]> 
> wrote:
>> If you're a programmer and interested in programming Shaw's Nightmare, I'll
>> send you the source code.
>>
>> Visit here for the screenshots & latest
>> information: http://www.skulltag.com/forum/viewtopic.php?f=185&t=30342
>
> Looks interesting.
>
> BTW, is this using the "Build 3D" engine, aka Duke Nukem 3D source?
> What compiler are you using, OpenWatcom? (Some people may wish to know
> these things, heh.)

Based on the screenshots, this looks like it is using the Id Doom
engine with different graphic tiles & sprites. Actually, some of it
looks stubbed in using MS Paint, probably to show what is intended for
game play.

-jh

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