I think I already had a look at bootpong 2 or 3 years ago when I was
into all that BIOS+booting stuff. At least I found a bootpong - maybe
your's - maybe not - can't reconstruct...
I am going to take the challenge, that no one has started by now ;)
Writing a 512byte (in fact there are 443 bytes available IIRC) pong in C.
When game logic is very short, maybe half of the C-code will be inline
assembly (int execution), hope that doesn't break the "C only rule".
I have a few things on my todo-list, almost done with translating lsm
files, after this I will start 512b-c-pong.
Nils
On 09/25/2018 06:37 PM, Eric Auer wrote:
Hi Nils :-)
when I was experimenting with dev86/bcc, I have written a small pong
game that runs on bare metal PCs without DOS as well as on DOS, it uses
only BIOS Interrupts.
upxed it is only 1491 bytes, extracted 2528.
Quite nice for C, but check this 512 byte NASM version ;-)
Of course it has almost ZERO features, but it fits into a
boot sector which can be a valid part of a FAT12 diskette.
https://www.auersoft.eu/soft/specials/ ==> bootpong.zip
https://github.com/spacerace/x86-pong
Cheers, Eric
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