> I'll look into it, I normally have difficulty with code not written by me > as the learning curve seems steep. > Does it have vga font code in it ? Maybe I can learn from it to improve my > vgalib.h > > -Chris
FLTK does not expect you to read and change the code of the library. It has an extended API which is well documented on the FLTK web site. (This site is down at the moment, however.) If you scroll through this API you will see it is far too much work to rewrite this again for a single programmer. FLTK is for C++ applications though, you cannot use it with C, Basic or Assembler. It competes with GTK+ and has a smaller footprint than that GUI toolkit. Most programmers use GTK+ without reading the source code first. I ported a small Xlib compatible library to DOS: nano-X/NXlib. For this port I wrote a VESA driver, keyboard and mouse driver. Based on NXlib I ported FLTK to DOS which did not require a lot of code changes for that. Now I am currently porting and extending Linux FLTK applications to DOS. So it depends what you want to do: if you are interested just to see how one can write a GUI toolkit, continue your existing project. If you plan to write applications that use a GUI toolkit, using FLTK would be a shortcut of several years. Georg ------------------------------------------------------------------------------ Try New Relic Now & We'll Send You this Cool Shirt New Relic is the only SaaS-based application performance monitoring service that delivers powerful full stack analytics. Optimize and monitor your browser, app, & servers with just a few lines of code. Try New Relic and get this awesome Nerd Life shirt! http://p.sf.net/sfu/newrelic_d2d_apr _______________________________________________ Freedos-user mailing list Freedos-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freedos-user