Hi, I think I have the full story on this matter now. play() is used for restarting the game in every case. replay(), OTOH, is used for restoring by the interpreter to make sure that, e.g., the status bar is updated (it currently isn't in FreeSCI) and pending events from long ago are discarded. Lars
- Re: play() vs. replay() Lars Skovlund
- Re: play() vs. replay() Christoph Reichenbach
- Re: play() vs. replay() Lars Skovlund
- Re: play() vs. replay() Christoph Reichenbach
- Re: play() vs. replay() Ravi
