On Fri, Feb 09, 2001 at 05:46:27PM +0100, Christoph Reichenbach wrote:
> DoSound is called very often indeed...
Well, nowhere near as many as most of the other kernel stuff (whee, I
like the debugger!)
> Just in case we're talking about different things here: I'm not referring to
> commands the sound client (interpreter) sends to the sound server; instead, I
> am mostly referring to sound cues (and should have used that term), which
> are sent the other way. Sorry for the confusion. We had a lot of problems
> in the past regarding cues being missed; back when there was no sound server,
> SQ3 and QfG1 blocked at the very situations you described.
Ah, now I feel enlightened. :) Okay, that makes a rather big
difference. I wasn't sure about what was being sent back from the sound
server, but anyhow.
Time for me to go back down on the code; it's a (very!) slack day at
work for a change.
- Pizza
--
Solomon Peachy pizzaATfucktheusers.org
I ain't broke, but I'm badly bent. ICQ# 1318344
Patience comes to those who wait.
...It's not "Beanbag Love", it's a "Transanimate Relationship"...