Hi,
> > Today's scores: 0:3, bugs win again
> > (I'll close the pod sound cue bug as soon as the other problems(?) regarding
> > the fix have been resolved)
> So you found the cause of the problem?
No, I haven't had time to have a look at it yet.
> Disabling infinite looping with loop of -1 fixes the sound cue, but
> the music playing in the background doesn't repeat, as it does in
> real SCI.
This might indeed need some testing with the original SCI interpreter.
> Hmm. It's failing for Arthur, Iceman, QFG1/HQ and KQ1 -- It seems that QFG2 is
> detected as a v1 patch... I'm beginning to suspect that they're all v1 but being
> mis-detected. Dumping patches now for comparison...
I'm afraid I can't help you there ATM.
BTW, your last update said that everything but ALSA and HQ1/QfG1/Iceman
works- does that include MT32->GM mappings?
(Can't test that here ATM, I'm just curious...)
llap,
Christoph