On Thu, Mar 01, 2001 at 11:38:55PM +0100, Christoph Reichenbach wrote:
> BTW, your last update said that everything but ALSA and HQ1/QfG1/Iceman
> works- does that include MT32->GM mappings?

Okay.   I fixed broken KQ4 (lack of patch.001).  So the broken game list is
ARTHUR, HQ/QFG1,Iceman as far as the mt32 patch.001 is concerned.  I'm trying to
decipher those now.  And yes, I've tested every SCI0/01 game I have.  :)

> (Can't test that here ATM, I'm just curious...)

Well, if there's a HAVE_ALSA in the ./configure scripts, I can go ahead and
port the alsa midiout code over.. but I don't have alsa installed at all, so
that might have to wait for a bit..

The GM->MT mappings are completely out.  I want to abstract out the mt32 midi
interface stuff out first, create a GM "device", then I can have the GM thingey 
remap the instruments.  The problem is that nearly every game is different.  :)
..hmm.

Oh, I have a bug for you:

Option 'animation_delay' expects value <= 1000000; encountered '250'

Doesn't quite seem to make sense.  :)

 - Pizza
-- 
Solomon Peachy                                    pizzaATfucktheusers.org
I ain't broke, but I'm badly bent.                           ICQ# 1318344
Patience comes to those who wait.
    ...It's not "Beanbag Love", it's a "Transanimate Relationship"...

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