Hi,

> 1) Jerky music.  Probably due to the implementation of the sound server.
>    I winder if it might be better to take something like playmidi or
>    some other midi player and shoehorn that to do what we want.. 
>       (but that is for another day..)

The sound server was waiting /after/ MIDI commands were executed, instead
of waiting /before/ executing them. Fixing this solves that problem.
I'll commit a fixed version after I've cleaned up my stuff.

> 2) In SQ3 at least, the imian song doesn't stop, but is only paused when
>    a sfx comes through.  I'm not sure if this is correct or not.

Pausing songs for the duration of a sound command is supposed to be done
by Sierra's driver, too...

> 3) Camelot, QFG1, and Iceman don't have sound in their initial
>    startup/intro screens... BUT they have sound in the rest of the game!

Fixed (last commit).

llap,
 Christoph


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