Hi,

> > > I came across a problem in Space Quest 3(SCI version 0.000.685). It 
> > > occurs when Roger is on the planet Phleebhut. When he moves away from 
> > > his ship on the next screen he disappears.
> > 
> > Strange- I can't reproduce this here. Which gfx
> > driver/color depth/scale levels/config options are you using?
> > 
> 
> I have the same problem with SQ3: poor Roger disappears. My Config:
> 
> freesci-2001-06-25-cvs.tar.gz  (You remember ? ;) :) )
> SQ3 Version: 0.000.453
> 
> I dont know exactly what you mean with gfx-driver in this context...
> I used those:
> 
> XFree SVGA (XFree 3.x and 4.x)
> Xlib driver

Yes, that's the information I was looking for.

[...]
> Shell I send a savegame, too ?

No, but thanks; I'd be more interested in your compiler name and version,
and whether the problem persists if FreeSCI is compiled with optimizations
disabled (CFLAGS="").

Despite having received a savegame of the problem, I was unable to
reproduce it.
This might well be a problem in pic drawing code. In the past, we had two
problems in this area that weren't reproduceable on all systems:
1) The control map was off by ten pixels; turned out to be an optimization
bug in Debian/woody's gcc, but specific to IA32.
2) It wasn't possible to leave the starting room in CB1 when running on
Alpha. This was a gcc optimizer bug, too.

I know it's bad practice to blame the compiler, but disabling
optimizations or trying a different compiler should make it easy to check
this theory to some extent.


If this doesn't work, a priority map screenshot would be helpful, so I'll
try to implement a 'screenshot' command this evening.


llap,
 Christoph


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