On Tue, Jul 17, 2001 at 06:38:38PM -0700, matt wrote:
> 1) the last horizontal vertical line of the "status bar" at the top is only
> partially drawn. In every game I've tested, that last horizontal line ends a
> bit early.
(Odd, I'd have thought that was a rectangle rather than a whole bunch of
lines..)
> 2) in all the games I tested, lines drawn around text input and OK/Cancel are
> either very thick, or not there at all.
One of the differences here is that instead of only having the line
drawing code, the entire library is included. Which has a lot
of optimizations. I guess those optimizations are to blame.
> 3) in some of the games, I can only input one character into a text input box.
> Some of them (SQ3) get into the state where I can't input text after awhile.
> I can't test the KQ4 bugs because I can't enter text into the copy protection
> scheme at the beginning.
Probably an off-by-one bug.
> If requested, I can verify if these are also problems on Linux. I'm using SDL
> 1.2.1.
They're there under Linux/SDL 1.2.0 too.
Time to do a little debugging, ne?
- Pizza
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