> The save game stuff looks like a nightmare (wish it didn't have to be so > complicated!). One thing I did try was calling kRestartGame at the end of > kSaveGame with kSaveGame's parameters (a suggestion Christoph sent out a > little while ago). That might have been a completely stupid thing to do and > not help us at all - but hey, it definitely crashed! Sorry that should read that I called kRestoreGame *not* kRestartGame. Alex.
- [freesci-develop] Re: Got your msg Alex Angas
- Alex Angas
