> For the moment, I think sound is functional enough that I'm concentrating > on fixing the major win32 bugs (save games, fullscreen and scaling > corruption) first before I work on any new features (like a win32 native > soundserver). Yeah sure absolutely. I think I might add little trace markers to the save games where those purify errors are coming up so I can compare them between Win32 and Linux. Thanks for explaining the timing stuff though. :) Alex.
- [freesci-develop] Re: Timing / saved games Alexander R Angas
- [freesci-develop] Re: Timing / saved games Matt
- [freesci-develop] Re: Timing / saved games Matt
- [freesci-develop] Re: Timing / saved games Christoph Reichenbach
