> For the moment, I think sound is functional enough that I'm concentrating
> on fixing the major win32 bugs (save games, fullscreen and scaling
> corruption) first before I work on any new features (like a win32 native
> soundserver).

Yeah sure absolutely. I think I might add little trace markers to the save 
games where those purify errors are coming up so I can compare them between 
Win32 and Linux.

Thanks for explaining the timing stuff though. :)

Alex.



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