> On Win32, the SDL sound server took a considerable amount of
> resources (IIRC- correct me if I'm wrong, I've never seen the Win32 port
> in action), so it might be worthwhile to try to get the UNIX sound server
> running on BeOS, if possible.

Actually both the SDL and Win32 sound servers take about the same amount of
CPU resources. I can't compare now because sound has decided to %^&* up
again, but from memory the timing in the Win32 sound server is a little
better.

Alex.



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