On Mon, 24 Sep 2001, Alexander R Angas wrote:
> > On Win32, the SDL sound server took a considerable amount of
> > resources (IIRC- correct me if I'm wrong, I've never seen the Win32 port
> > in action), so it might be worthwhile to try to get the UNIX sound server
> > running on BeOS, if possible.
>
> Actually both the SDL and Win32 sound servers take about the same amount of
> CPU resources. I can't compare now because sound has decided to %^&* up
> again, but from memory the timing in the Win32 sound server is a little
> better.
Sound is working pretty well for me under current CVS (not counting the
"slow sound" problem which happens rarely). What problem are you having?
By the way, the scaling sizes greater than 2 now works on win32 with no
graphics corruption thanks to Christoph!
--
http://www.clock.org/~matt