Hi, > Presumably when the sound server gets an INIT_HANDLE command, it should > lock the song in the resource manager, and release it when it gets > DISPOSE_HANDLE.
The main process/thread should do that, actually, but I guess this is what you meant. > This doesn't seem to be happening in sound.c, sound_command(), the > INIT_HANDLE case. Why? We transfer the entire song to the sound server ATM, so there would be no point in doing so. This was a proposed optimization for systems where the sound server has a "can do shm" flag set. BTW, I'm not getting any sound output with the new server; don't have much time to look into this, though. llap, Christoph
