Hi Christoph,

> > This doesn't seem to be happening in sound.c, sound_command(), the
> > INIT_HANDLE case. Why?
> 
> We transfer the entire song to the sound server ATM, so there would be no
> point in doing so. This was a proposed optimization for systems where the
> sound server has a "can do shm" flag set.

So should the song be locked or unlocked? Presumably locked?

> BTW, I'm not getting any sound output with the new server; don't have much
> time to look into this, though.

Which platforms and which type of build? I can't get any sound on Win32 debug,
but I can on Win32 release. No idea why, I've looked through all the code.

Cheers,

Alex.



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