Hi Christoph, > > This doesn't seem to be happening in sound.c, sound_command(), the > > INIT_HANDLE case. Why? > > We transfer the entire song to the sound server ATM, so there would be no > point in doing so. This was a proposed optimization for systems where the > sound server has a "can do shm" flag set.
So should the song be locked or unlocked? Presumably locked? > BTW, I'm not getting any sound output with the new server; don't have much > time to look into this, though. Which platforms and which type of build? I can't get any sound on Win32 debug, but I can on Win32 release. No idea why, I've looked through all the code. Cheers, Alex.
