On Sun, 7 Oct 2001, Matt wrote: > I'm currently checking in a fix for this, it was a little more than just > updating the .dsp files.
Okay, this now fixes the known heap corruption problems in win32 (and possibly other platforms). Now, the only remaining bug that is unique to win32 is the SDL fullscreen bug, which appears to be a page flipping problem, and the "slow sound" problem which appears to be a synchronization problem with the threads on either side of the soundserver queues. -- http://www.clock.org/~matt
