Hi Matt, Unfortunately I can't test your changes because CVS isn't working again. But with the changes to use a common multi-threaded DLL run-time library that I made this morning, I can no longer reproduce the LSL2 save/restore game crash bug. Yeehaw!
Alex. > I'm currently checking in a fix for this, it was a little more than just > updating the .dsp files. > > -- > http://www.clock.org/~matt > >
