Hi Matt,

Unfortunately I can't test your changes because CVS isn't working again. But
with the changes to use a common multi-threaded DLL run-time library that I made
this morning, I can no longer reproduce the LSL2 save/restore game crash bug.
Yeehaw!

Alex.


> I'm currently checking in a fix for this, it was a little more than just
> updating the .dsp files.
> 
> --
> http://www.clock.org/~matt
> 
> 



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