> > Upon launch I get:
> >
> > FreeSCI 0.3.2-devel Copyright (C) 1999, 2000, 2001
> > Error 1 occured while reading script.014 from resource file: I/O error
> > Resmgr: Failed to read script.014
>[...more of these...]
>
>VERY strange, unless your harddisk is broken. The 'resource file' part
>should be made more specific, I should improve the error message.

  I don't think my hard drive is broken. :)

  However, I very stupidly didn't reinstall the game *because* the DOS 
interpreter didn't have any troubles with the intro music or anything. (Bad 
to assume anything, I know) So just for the heck of it, I dug out my old SQ3 
disks & reinstalled. Well what do you know? Freesci didn't complain of 
resource file problems & the intro music plays.....kinda...

In the latest CVS, if I put the sound_server to win32p or to sdl...it plays 
a little bit of music and then crashes. (Attempted to access memory at <hex 
number here>, & the memory could not be written) Another null pointer?

I reverted back to an earlier build from a few days ago to test with the 
fresh install. The music played and Reverb worked on the intro, but it held 
the notes all the way into the scene where the door opens & continued to 
hold the notes until Roger hits the ground. (snare hit) In one instance, the 
music even continued to play into the next song. (which was really weird)

Also - throughout all the versions (using win32p - the default) the music 
has been inconsistant upon each instance of freesci. Let me explain.

I can run freesci with SQ3. Music plays with its usual tempo issues, but 
otherwise...everything is fine.

Okay. I close that & run it again. This time, the game runs normal as 
usual...but the music is ULTRA slow. I can close it and run it again 5 or 6 
times and it is still slow. However, this isn't always the case. Perhaps it 
returns to normal on the 4th run, but reverts back to slow on the 5th run. 
Or maybe I can run it just fine 5 times in a row, but on the 6th it goes 
back to being slow.

???

(This applies to all games I have tested it with so far. The ones I know it 
has specifically happened with include Space Quest 3, Conquests of Camelot, 
King's Quest I, and Police Quest 2)

Just more FYI! The Space Quest 3 intro sounds like it is gonna really KICK 
on my synth, but I can't get it to play at normal speed yet. :)

- Chris



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