On Fri, 21 Dec 2001, Christoph Reichenbach wrote: > Hi, > > > > - That PQ2 bug with the woman not stopping > > > > I can no longer get to that point in the game. The new changes have broken > > the sliding glass door whereby you can't walk through the door even when > > it's open. > > A lot of things are being stopupdated in PQ2, the widget list is being > filled quite rapidly there. Idea: Make stop_updated state a widget flag > instead, and collide with dynviews which have this flag set.
If you can describe in which functions these changes need to be made, I can give it a try. This is probably beyond me right now without some handholding, though :) You're welcome! -- http://www.clock.org/~matt
