On Fri, 21 Dec 2001, Christoph Reichenbach wrote:

> Hi,
>
> > > - That PQ2 bug with the woman not stopping
> >
> > I can no longer get to that point in the game. The new changes have broken
> > the sliding glass door whereby you can't walk through the door even when
> > it's open.
>
> A lot of things are being stopupdated in PQ2, the widget list is being
> filled quite rapidly there. Idea: Make stop_updated state a widget flag
> instead, and collide with dynviews which have this flag set.

If you can describe in which functions these changes need to be made, I
can give it a try. This is probably beyond me right now without some
handholding, though :)

You're welcome!

--
http://www.clock.org/~matt


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