Hi Matt,
On Thu, 27 Dec 2001, Matt wrote: > Was running the code through some testing tools, and didn't find too much. That's both surprising and good. Looks like it payed off that you complained about the various things it found earlier this year :-) > Below is a list of minor nits. I can update the documentation things, > given that Christoph says it's alright. > > In the documentaiton on the webpage, selectornames and kernelnames are > listed as debugger commands even though they have been removed. > "list" debugger command now has more parameters (to replace above removed > functions). Yes. I've traditionally been lazy with this, only updating this part of the documentation right before a release. > BUGS-IN-GAMES might need to have an entry for LSL2 added. When entering > Molto Lira, a "WARNING: allocating zero bytes of memory." message is > dispalyed. It's one of the things I'd classify as "could, but doesn't have to go in". > I can do all of these, given I am told they are correct to add. I'd appreciate this, if you have the time! Thanks! > The last > thjing would be documenting the correct dynview collision behaviour that > is now implemented. This is something I didn't toally get my brain around > so I wouldn't be the candidate for updating the documentation for it. I'm not sure if CanBeHere() is documented at all ATM. Animate() certainly deserves an update as well. I'll take care of that. llap, Christoph
