There is a similar bug from memory where restoring a game in Camelot sets
the volume to zero. Maybe they are related.

Alex.

----- Original Message -----
From: "Alexander Holler" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, March 15, 2002 1:07 PM
Subject: [freesci-develop] bug #342


> Hello,
>
> has anyone a pointer where to search for a solution for bug #342?
>
> I'm having the same problem with all games (under linux, win not tested)
> and find it realy anoying. It works with 0.3.3 but not with the actual cvs
> version.
>
> Also I've searched through the sources, I haven't found where
master_volume
> is initialized.
>
> Kind regards,
>
> Alexander Holler
>
>
>
>



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