There is a similar bug from memory where restoring a game in Camelot sets the volume to zero. Maybe they are related.
Alex. ----- Original Message ----- From: "Alexander Holler" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, March 15, 2002 1:07 PM Subject: [freesci-develop] bug #342 > Hello, > > has anyone a pointer where to search for a solution for bug #342? > > I'm having the same problem with all games (under linux, win not tested) > and find it realy anoying. It works with 0.3.3 but not with the actual cvs > version. > > Also I've searched through the sources, I haven't found where master_volume > is initialized. > > Kind regards, > > Alexander Holler > > > >
