Correct me if I am wrong, but wouldn't a fifo queue (along with its
processing thread)
process the radius packets to be sent in a sequential manner? And If a
packet submission
got stuck for retries*timeout secs wouldn't that affect the packets that
wait in the queue?
What I am trying to implement is different. I want the transmission of
the radius packets
to be independent of any sequence or order... That's why I am creating a
new thread
for each one, then detaching the thread, stalling the session with a
lock until I get all the
info I want from it and in the end notifying the calling function that
it is free to continue (even to destroy the session).
Also, does the event message contain all the possible info for a
session/channel/profile of a
call leg?
Anthony Minessale wrote:
when you call session = switch_core_session_locate(uuid);
if session is not NULL you MUST switch_core_session_rwunlock(session)
before you exit your function.
I have already pointed out 2 times now that you should not try to
session_locate the session, you should be using the data for the event
for this, and dup the event and hand the info to a backend thread over
a fifo queue?
On Mon, Feb 2, 2009 at 6:02 AM, Apostolos Pantsiopoulos
<r...@kinetix.gr <mailto:r...@kinetix.gr>> wrote:
Anthony,
I need your help in clarifying something.
I my module load function I am using this to bind a handler to a
specific event (channel create) :
if (switch_event_bind(modname, SWITCH_EVENT_CHANNEL_CREATE,
SWITCH_EVENT_SUBCLASS_ANY, my_on_create_handler, NULL) !=
SWITCH_STATUS_SUCCESS) {
switch_log_printf(SWITCH_CHANNEL_LOG,
SWITCH_LOG_ERROR, "Couldn't bind!\n");
return SWITCH_STATUS_GENERR;
}
Then in my my_on_create_handler routine I have :
static void my_on_create_handler(switch_event_t *event) {
char* uuid = switch_event_get_header(event, "Unique-ID");
switch_core_session_t *session;
session = switch_core_session_locate(uuid);
}
this is only for test purposes. My handler does nothing else than
creating a pointer to the session that
triggered the event. Everything compiles just fine. When I am
running freeswitch everything goes
as expected (my handling routine is called and a session is indeed
returned on my local session variable)
except from one thing : I can see doing a "ps -eLf" that the
session threads of my call get stuck and never get terminated.
I can also tell that they are stuck by that error message in my
console :
switch_core_session_hupall() Giving up with 42 sessions remaining
which makes sense since I initiated 21 bridged calls.
Is the reference (pointer) to the session the cause of all these?
Does FS considers that
since there are still references to a session the session should
not be terminated? If yes,
how can I destroy this reference (after I have used it)?
Anthony Minessale wrote:
No problem, I have the advantage That I have implemented this
technique all over the place ;)
Your event handler is the recipient end of that same algorithm.
In fact the events are a very good thing to pass into queues.
You could clone the event and insert the clone into the queue and
when you pop it from the
backend thread you can just destroy it there then.
On Fri, Jan 30, 2009 at 8:27 AM, Apostolos Pantsiopoulos
<r...@kinetix.gr <mailto:r...@kinetix.gr>> wrote:
Wow. I didn't expect so much detailing :)
Thanks for the idea.
My implementation is different though, but yours seems to be
better.
I will conclude what I started doing now and get back to you
with the results.
If something is wrong against my implementation I will try
doing it your way.
Thanks again!
Anthony Minessale wrote:
use a queue object to send the data in a dynamic struct to
the other thread.
1) create a global queue.
2) create a struct with all the info you need to send.
on the event handler.
1) malloc a new struct of that type.
2) memset it to all 0.
3) populate the struct.
4) write the data into the queue.
launch a thread at startup that does a blocking wait on the
same queue
1) pop the void pointer off the queue.
2) cast it into your struct.
3) extract the data from the struct and send it over radius.
4) destroy the struct with free and loop.
On Fri, Jan 30, 2009 at 5:14 AM, Apostolos Pantsiopoulos
<r...@kinetix.gr <mailto:r...@kinetix.gr>> wrote:
Hi,
I am tweaking the mod_radius_cdr module to archive
the behavior
that most NASes have (i.e. accounting packets are sent
in a separate
thread so that the submission does not interfere with
the execution of
the call). While doing that, however, I bumped into
another behavior of
the module that I think is not desirable (at least by me) :
While on a bridge, the module sends one acct start
packet at the
beginning of the originating
leg (on_routing event handler) and two acct stop packets
at the end of
each leg
(inbound and outbound). My opinion is that it should
send one accounting
start
packet at the beginning of each call leg (inbound,
outbound) resulting
to a total
number of two acct start packets. It is generally
accepted that acct
start/stop packets
come in pairs so that billing applications can handle
them accordingly.
Some NAS's radius radius implementations have some other
configuration modes
like the Cisco's RADIUS Packet Suppression. When in this
mode the Cisco NAS
sends only an accounting start/stop pair at the end of a
final dialpeer
attempt (and suppresses
all the previous failed dialpeer attempts) thus
resulting to less
network traffic. Other
NASes (such as MERA MVTS) can send a start/stop pair for
each leg OR a
start/stop
pair for each end to end call, depending on the
configuration. Opensips
follows
the star/stop pair by call leg paradigm. No matter what the
implementation, all of them
always send a acct start/stop pair. This is a common
thing. And all the
billing platforms
can deal only with paired start/stops.
The current module behavior (one start two stops) can
complicate
things since the
radius server would not know how to match the second
stop packet with
its equivalent start.
Before I get the infamous answer "pathes welcomed" I
would like to
state that I am
already involved in changing this behavior (through a
patch). So my real
question is this :
I noticed that the module uses the
switch_core_add_state_handler
function to register
its handler table :
switch_core_add_state_handler(&state_handlers);
So the on_routing ( or the on_execute) event happens
only when the
inbound call is started.
When the outbound call is initiated no handler is
available to hook up a
function and
send the proper acct start packet.
Should the module register its handlers using the
switch_channel_add_state_handler() function instead?
And if yes, how could the module pass the channel as a
parameter to the
function since channels
are created and destroyed dynamically (and the module
when initialized
does not have that info).
I would greatly appreciate your help in pinpointing a
proper way to
call my event handling
routines on a per call leg basis.
--
-------------------------------------------
Apostolos Pantsiopoulos
Kinetix Tele.com R & D
email: r...@kinetix.gr <mailto:r...@kinetix.gr>
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