You are right about the stop packet.
But what about the acct start packet?
If I put that on the session's thread that holds
the call from continuing.
Maybe a mixed solution (the acct start uses an event handler
and the acct stop uses a state handler) will be my last resort.

Anthony Minessale wrote:
What other flow of the call are you waiting for?
The hangup state handler is close to the last thing executed by the session thread before it's destroyed. The session thread has nothing better to do while it's waiting for the reply.


On Mon, Feb 2, 2009 at 4:49 PM, r...@kinetix.gr <mailto:r...@kinetix.gr> <r...@kinetix.gr <mailto:r...@kinetix.gr>> wrote:

    If the session thread makes the radius connection (and waits for
    it to complete)
    the flow of the call will be interrupted until the the radius code
    finishes (current implementation).
    this is why I figured that I need another thread in order to let
    the session continue
    whatever steps it needs until the completion of the call. this
    parallel thread (radius thread)
    could continue trying to send the radius packet even after the end
    of the call/session (desired
    implementation).

    I undesrtand now that the session_locate function stands in the
    way of I am trying to accomplish
    but I am afraid that using the session's thread (instead of a
    parallel one) would not meet my needs.
    I examined the code of the function and saw that it locks the
    session and that I need to unlock it myself.
    Although it works on the creation of a channel it does not work on
    the hangup (I get a core dump).
    I'll continue with it tomorrow.

    The state event handler is not suitable because I need to get an
    acct start on both call legs of a bridge
    and none of the state handlers in the state handler table does
    that for the b-leg.
    Anthony Minessale wrote:
    The session runs in it's own thread when you use session_locate
    to find a pointer to the session you stop that session from
    exiting until you release it from the same thread you called
    session_locate from.

    So the session could have just done the radius connection itself
    in it's perfectly good existing thread.
    now you are detaining the session and creating a new thread thus
    wasting the session thread.

    instead of an event handler you may want to use a state handler
    so you can run the stuff in the session thread.



    On Mon, Feb 2, 2009 at 11:18 AM, r...@kinetix.gr
    <mailto:r...@kinetix.gr> <r...@kinetix.gr
    <mailto:r...@kinetix.gr>> wrote:

        Correct me if I am wrong, but wouldn't a fifo queue (along
        with its processing thread)
        process the radius packets to be sent in a sequential manner?
        And If a packet submission
        got stuck for retries*timeout secs wouldn't that affect the
        packets that wait in the queue?
        What I am trying to implement is different. I want the
        transmission of the radius packets
        to be independent of any sequence or order... That's why I am
        creating a new thread
        for each one, then detaching the thread, stalling the session
        with a lock until I get all the
        info I want from it and in the end notifying the calling
        function that it is free to continue (even to destroy the
        session).
        Also, does the event message contain all the possible info
        for a session/channel/profile of a
        call leg?

        Anthony Minessale wrote:
        when you call session = switch_core_session_locate(uuid);

        if session is not NULL you MUST
        switch_core_session_rwunlock(session) before you exit your
        function.

        I have already pointed out 2 times now that you should not
        try to session_locate the session, you should be using the
        data for the event for this, and dup the event and hand the
        info to a backend thread over a fifo queue?

        On Mon, Feb 2, 2009 at 6:02 AM, Apostolos Pantsiopoulos
        <r...@kinetix.gr <mailto:r...@kinetix.gr>> wrote:

            Anthony,

                I need your help in clarifying something.

            I my module load function I am using this to bind a
            handler to a specific event (channel create) :

if (switch_event_bind(modname, SWITCH_EVENT_CHANNEL_CREATE, SWITCH_EVENT_SUBCLASS_ANY,
            my_on_create_handler, NULL) != SWITCH_STATUS_SUCCESS) {
                            switch_log_printf(SWITCH_CHANNEL_LOG,
            SWITCH_LOG_ERROR, "Couldn't bind!\n");
                            return SWITCH_STATUS_GENERR;
                    }

            Then in my my_on_create_handler routine  I have :

            static void my_on_create_handler(switch_event_t *event) {

                    char* uuid = switch_event_get_header(event,
            "Unique-ID");

                    switch_core_session_t *session;

                    session = switch_core_session_locate(uuid);
            }

            this is only for test purposes. My handler does nothing
            else than creating a pointer to the session that
            triggered the event. Everything compiles just fine. When
            I am running freeswitch everything goes
            as expected (my handling routine is called and a session
            is indeed returned on my local session variable)
            except from one thing : I can see doing a "ps -eLf" that
            the session threads of my call get stuck and never get
            terminated.

            I can also tell that they are stuck by that error
            message in my console :

            switch_core_session_hupall() Giving up with 42 sessions
            remaining

            which makes sense since I initiated 21 bridged calls.

            Is the reference (pointer) to the session the cause of
            all these? Does FS considers that
            since there are still references to a session the
            session should not be terminated? If yes,
            how can I destroy this reference (after I have used it)?


            Anthony Minessale wrote:
            No problem, I have the advantage That I have
            implemented this technique all over the place ;)
            Your event handler is the recipient end of that same
            algorithm.

            In fact the events are a very good thing to pass into
            queues.

            You could clone the event and insert the clone into the
            queue and when you pop it from the
            backend thread you can just destroy it there then.



            On Fri, Jan 30, 2009 at 8:27 AM, Apostolos
            Pantsiopoulos <r...@kinetix.gr
            <mailto:r...@kinetix.gr>> wrote:

                Wow. I didn't expect so much detailing :)

                Thanks for the idea.

                My implementation is different though, but yours
                seems to be better.

                I will conclude what I started doing now and get
                back to you with the results.

                If something is wrong against my implementation I
                will try doing it your way.

                Thanks again!

                Anthony Minessale wrote:
                use a queue object to send the data in a dynamic
                struct to the other thread.

                1) create a global queue.
                2) create a struct with all the info you need to send.

                on the event handler.

                1) malloc a new struct of that type.
                2) memset it to all 0.
                3) populate the struct.
                4) write the data into the queue.

                launch a thread at startup that does a blocking
                wait on the same queue

                1) pop the void pointer off the queue.
                2) cast it into your struct.
                3) extract the data from the struct and send it
                over radius.
                4) destroy the struct with free and loop.


                On Fri, Jan 30, 2009 at 5:14 AM, Apostolos
                Pantsiopoulos <r...@kinetix.gr
                <mailto:r...@kinetix.gr>> wrote:

                    Hi,

                       I am tweaking the mod_radius_cdr module to
                    archive the behavior
                    that most NASes have (i.e. accounting packets
                    are sent in a separate
                    thread so that the submission does not
                    interfere with the execution of
                    the call). While doing that, however, I bumped
                    into another behavior of
                    the module that I think is not desirable (at
                    least by me) :

                       While on a bridge, the module sends one
                    acct start packet at the
                    beginning of the originating
                    leg (on_routing event handler) and two acct
                    stop packets at the end of
                    each leg
                    (inbound and outbound). My opinion is that it
                    should send one accounting
                    start
                    packet at the beginning of each call leg
                    (inbound, outbound) resulting
                    to a total
                    number of two acct start packets. It is
                    generally accepted that acct
                    start/stop packets
                    come in pairs so that billing applications can
                    handle them accordingly.

                       Some NAS's radius radius implementations
                    have some other
                    configuration modes
                    like the Cisco's RADIUS Packet Suppression.
                    When in this mode the Cisco NAS
                    sends only an accounting start/stop pair at
                    the end of a final dialpeer
                    attempt (and suppresses
                    all the previous failed dialpeer attempts)
                    thus resulting to less
                    network traffic. Other
                    NASes (such as MERA MVTS) can send a
                    start/stop pair for each leg OR a
                    start/stop
                    pair for each end to end call, depending on
                    the configuration. Opensips
                    follows
                    the star/stop pair by call leg paradigm. No
                    matter what the
                    implementation, all of them
                    always send a acct start/stop pair. This is a
                    common thing. And all the
                    billing platforms
                    can deal only with paired start/stops.

                       The current module behavior (one start two
                    stops) can complicate
                    things since the
                    radius server would not know how to match the
                    second stop packet with
                    its equivalent start.

                       Before I get the infamous answer "pathes
                    welcomed" I would like to
                    state that I am
                    already involved in changing this behavior
                    (through a patch). So my real
                    question is this :

                    I noticed that the module uses the
                    switch_core_add_state_handler
                    function to register
                    its handler table :

                    switch_core_add_state_handler(&state_handlers);

                    So the on_routing ( or the on_execute) event
                    happens only when the
                    inbound call is started.
                    When the outbound call is initiated no handler
                    is available to hook up a
                    function and
                    send the proper acct start packet.

                       Should the module register its handlers
                    using the
                    switch_channel_add_state_handler() function
                    instead?
                    And if yes, how could the module pass the
                    channel as a parameter to the
                    function since channels
                    are created and destroyed dynamically (and the
                    module when initialized
                    does not have that info).

                       I would greatly appreciate your help in
                    pinpointing a proper way to
                    call my event handling
                    routines on a per call leg basis.


                    --
                    -------------------------------------------
                    Apostolos Pantsiopoulos
                    Kinetix Tele.com R & D
                    email: r...@kinetix.gr <mailto:r...@kinetix.gr>
                    -------------------------------------------


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                email: r...@kinetix.gr <mailto:r...@kinetix.gr>
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            email: r...@kinetix.gr <mailto:r...@kinetix.gr>
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--
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Kinetix Tele.com R & D
email: r...@kinetix.gr
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