Hi,

I have a small JS script that calls a phonenumber, when the call is answered
it plays a wave file, then it calls a second phonenumber and bridges the
calls. Is it possible to make wave-playing async, so that the second call is
generated as soon as the first is picked up? Right now the wave file takes
about 2 secs to play, but I need to extend that time, and I don't want to
delay the second call.

Thanks!

Nicolas
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