It's awesome that Codec2 is getting some real-world development!

> When it comes to giving examples of how the bit scrambling,
> interleaving and forward error correction will work. I may include
> reference code (something woefully lacking in the D-Star documentation
> I found). I hope you don't mind if I use your code in there?

Can I also suggest that you include some example data (hexdumps??) to go
with the examples, that way different implementations will be able to
validate that they are correct.

Although I'm busy with other projects, I'm sure looking forward to seeing
some documentation and hopefully will be able to contribute with proof
reading or comments.

Happy HAM day,
Simon.
VA6SDW.



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