>>>>> "JS" == Joel Stanley <[email protected]> writes:
JS> I have been using the make based build to compile the system on
JS> various versions of Ubuntu, with success.

Since I have yet to move these to files.freedv.org... I'll just
leave this URL here:

http://amrad.org/~bottoms/freedv/

JS> I tested the cmake based build. codec2-dev builds fine, good work
JS> there. I have tried to build freedv, and have had less success. Unlike
JS> David's makefile, the cmake build does not download nor build any
JS> dependencies.

What I've done is made use of modern Debian source packaging format
to make a source package that includes only stuff outside the distribution.

http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=706184

JS> I realise that if we are to move towards getting FreeDV packed in
JS> distros we need to build it against distro packages, but due to codec2
JS> and wxwidgets not having packages, that's difficult on Ubuntu. I was
JS> able to use the codelite.org wx2.9 packages, but this still leaves the
JS> problem of codec2.

As it so happens, I am looking after another old copy of codec2 now
in Debian - it is shipped along with GNU Radio as a vocoder codec option.
So I am certainly motivated to see a codec2 library package. After all,
I've had them on my own Debian systems for a while.

But remember, David Rowe reserves the right to change the bitstream
at any time. Other codecs have had incompatible forks in different
applications, so if you look at the model of Opus development you
will see that library packages for Opus were not made readily
available until the standards document was completed. We need to
be good stewards of codec2 development.

Perhaps we should draft a short document for end users, perhaps
titled "Welcome new Codec2 Experimenter" to motivate users toward
the experimental nature of the software and remove expectations
that the technology is completely mature.

-Maitland

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