Sebastien,

Just bo clear, the codec2 library itself comes with LGPL license, not GPL.

If you need codec2 in a closed source application you can use the
current LGPL implementation as long as dynamic linking is sufficient.

If static linking is required, perhaps David can be persuaded to sell
a license with static linking exception.

The only other use case I can think of is to have the possibility for
making and distributing derivatives, without obligation to share the
changes with the community, who created the original work. I strongly
feel that such things would go against the spirit of this project and
everything it stands for, and it will probably not have much sympathy
amongst the project owners.

So please consider whether your use case truly requires a BSD
implementation or the existing LGPL library is sufficient.

Alex


On Mon, Mar 20, 2017 at 10:06 AM, Sebastien F4GRX <[email protected]> wrote:
> Hello
>
> well, this is a problem for me.
>
> Imagine if one of my projects was to write a BSD licenced codec2 
> implementation.
>
> So my only option would be to reverse engineer a bunch of open source gpl
> licenced code?
>
> I guess the problems you had were related to bad specifications, not an
> intrinsic problem of formal specifications.
>
> But thanks for the clear status update, now I know what I have to do :)
>
> 73 de Sebastien
>
>
> Le 17/03/2017 à 20:51, David Rowe a écrit :
>>> Is there somewhere a detailed specification of codec2 that would allow
>>> implementation from scratch without looking at the current code?
>> No.
>>
>> Thinking about it, my preference is to express the Codec in source code.
>> I've implemented speech codecs in the past from written specifications
>> and it's a messy business.  Plus a maintenance nightmare to keep the
>> specification and code aligned.
>>
>> - David
>>

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