> I fixed some bugs in a development version, which would make the 2.0 version 
> of TD renderer significantly more accurate than 1.0. 
> https://i.imgur.com/oKDg7F1.png

You might.have tried the recent FreeType but you didn’t have to.

> I also made sure to research how dropout control works and implement much 
> more accurate rules than in TD renderer 1.0. So the FreeType guys should fix 
> the bugs in their rasterizer as well.

We might but should we? This is not a business you know...

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