> I fixed some bugs in a development version, which would make the 2.0 version > of TD renderer significantly more accurate than 1.0. > https://i.imgur.com/oKDg7F1.png
You might.have tried the recent FreeType but you didn’t have to. > I also made sure to research how dropout control works and implement much > more accurate rules than in TD renderer 1.0. So the FreeType guys should fix > the bugs in their rasterizer as well. We might but should we? This is not a business you know...