Hi Akhmet, Going in the opposite order: - grinit.c should have an entry for you new driver, which should reside in a subfolder, which should contain rules.mk, which should detect macOS. Once set up properly, you should have your driver compiled in. - grInitDevices() is the first call (see inside FTDemo_display_New). This does not open the window yet. This only prepares for it: RegisterClass in Windows, XOpenDisplay and get details of appropriate Visual in X11. - grNewSurface(...) actually opens the window of the requested size and the requested (or default) color depth. Or returns NULL and causes termination. The return surface object will be used for future communication with the open window. It also hosts the frame buffer that is projected in the windows - grRefreshSurface does just that: looks at the surface frame buffer and displays it - grListenSurface communicates the key presses and window resizes so that the main program modifies the frame buffer and back to grRefreshSurface, etc, etc, etc
Alexei On Fri, Jun 21, 2024 at 8:21 AM Ahmet Göksu <ah...@goksu.in> wrote: > > Hello, > I apologize for my recent silence due to exams. Thank you for your > understanding. I am now able to be more active. > > Here's the updates so far with the Graph Demos Swift support: > -studied the code in grx11.c > -studied the code in ftgamma.c > -studied how they built by makefiles > -developed a demo using cocoa and swiftui > https://github.com/goeksu/GraphDemo > This demo opens a window, displays a test bitmap, and logs keyboard strikes. > > while the development process has been easy and basic so far, I am now facing > the challenge of figuring out how to integrate this into the existing > codebase. I would greatly appreciate any guidance or assistance you can > provide in this matter.. > > Best, > Goksu > goksu.in