> However, in the mean time, speaking in any compiler terms again, how > many dlls and libs should the compiler produce or does this depend > on what you are looking to do with Freetype?
The VC++ project files produce, AFAIK, a single library in four different incarnations, for different purposes (single threaded, multithreaded, with and without debug info). > If it depends on what you are doing with FreeType, then maybe I can > shed some more light to you about BrutalChess. BTW, isn't there any help from the BrutalChess developers or users? I think this would be much more straightforward... > FreeType6.dll Difficult to say what's exactly in it. > [...] it appears that the dll name is different from what the linker > error had mentioned when I went to compile BrutalChess. The linker > error was that it could not find the freetype.lib. This is what is > confusing the heck out of me. I think the best solution is to subscribe to this BrutalChess email list http://sourceforge.net/mail/?group_id=139550 and ask there. Since apparently all VC++ users of FreeType are on vacation or not listening, you won't get more help currently, sorry. Werner _______________________________________________ Freetype mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/freetype
