Werner LEMBERG wrote: > > >> However, in the mean time, speaking in any compiler terms again, how >> many dlls and libs should the compiler produce or does this depend >> on what you are looking to do with Freetype? > > The VC++ project files produce, AFAIK, a single library in four > different incarnations, for different purposes (single threaded, > multithreaded, with and without debug info). > >> If it depends on what you are doing with FreeType, then maybe I can >> shed some more light to you about BrutalChess. > > BTW, isn't there any help from the BrutalChess developers or users? I > think this would be much more straightforward... > > ..... > > > http://sourceforge.net/mail/?group_id=139550 > > and ask there. Since apparently all VC++ users of FreeType are on > vacation or not listening, you won't get more help currently, sorry. > > > Werner > > > _______________________________________________ > Freetype mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/freetype > > Well it appears that the mailing list there seems to be more about comments about the game and problems with the game application as oppose to compiling problems. As for the VC++ user's in here, I thought it was me that there were none. If I sounded like I was only asking for you Weiner, I did not intend to. In fact, I would be really glad if one of the VC++ users would popup. -- View this message in context: http://www.nabble.com/Link-Error%3A-could-not-open-FreeType.lib-tf4167684.html#a11939009 Sent from the Freetype - User mailing list archive at Nabble.com.
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