Hi,

I have been trying to implement an OpenGL application that can display
chinese text.
I am using example from 
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=43 Nehe .
However, I am not able to display the chinese text properly.
It keeps displaying rectangle.
I think there is problem with the way I specify the string.
I am using widechar in C++ and specify unicode value such as 0xFD9D.

Anyone has idea? Please help.

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