Hi, I have been trying to implement an OpenGL application that can display chinese text. I am using example from http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=43 Nehe . However, I am not able to display the chinese text properly. It keeps displaying rectangle. I think there is problem with the way I specify the string. I am using widechar in C++ and specify unicode value such as 0xFD9D.
Anyone has idea? Please help. -- View this message in context: http://www.nabble.com/Drawing-chinese-text-with-FreeType-on-OpenGL-tp22396018p22396018.html Sent from the Freetype - User mailing list archive at Nabble.com. _______________________________________________ Freetype mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/freetype
