> I have been trying to implement an OpenGL application that can
> display chinese text.

You are probably writing to the wrong list...

> I am using example from 
> http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=43 Nehe .
> However, I am not able to display the chinese text properly.
> It keeps displaying rectangle.
> I think there is problem with the way I specify the string.
> I am using widechar in C++ and specify unicode value such as 0xFD9D.

Do you select the right cmap?  Chinese can be represented in different
encodings like GB, Big 5, or Unicode.


     Werner


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