Hi, Mirco Babin wrote (2009/07/10 21:53): > Well, > > I tried the following and it does not produce errors: > bcc32 -Lobjs -oobjs/apinames.exe src/tools/apinames.c > > The -L switch is to provide a library search path (where to find OBJ and LIB > files).
Interesting. apinames.exe requires only apinames.c, no need to link other libraries and objects, so the requirement of "-Lobjs" is not easy to understand. Maybe we have to care the single command executing compilation and linking. > But I don't known what should be adjusted in the makefiles. They are really > complex. OK, I will take a look. Please wait 24 hours. Regards, mpsuzuki > Regards, > Mirco > 2009/7/10 suzuki toshiya <mpsuz...@hiroshima-u.ac.jp> > >> Hi, >> >> Mirco Babin wrote (2009/07/10 20:24): >> >>> bcc32 -oobjs/apinames src/tools/apinames.c >>> CodeGear C++ 5.93 for Win32 Copyright (c) 1993, 2007 CodeGear >>> src/tools/apinames.c: >>> Turbo Incremental Link 5.81 Copyright (c) 1997-2008 CodeGear >>> Fatal: Unable to open file 'APINAMES.OBJ' >>> mingw32-make: *** [objs/apinames] Error 1 >>> >> I'm unfamiliar with bcc32 commandline syntax. >> How we can build "Hello World"-like program >> by bcc32? I think the author of the Makefile >> assumed that "bcc32 -ohello hello.c" is OK. >> Please let me know how to build hello world >> by bcc32. >> >> The command >> >> bcc32 -oobjs/apinames.exe src/tools/apinames.c >> >> can compile & link working executabe "apinames.exe"? >> >> Regards, >> mpsuzuki >> > _______________________________________________ Freetype mailing list Freetype@nongnu.org http://lists.nongnu.org/mailman/listinfo/freetype