Werner, the more I think about this, I believe FreeType provides anti-aliased rendering doesn't it? I think the GL component is simply taking the output of FreeType and putting it in a 3D texture to be drawn by GL. But I think the anti-aliasing is something being done by FreeType.

Does FreeType allow you to control the degree of anti-aliasing?

On 1/26/2010 11:36 AM, Werner LEMBERG wrote:
I'm curious, are there parameters to fine-tune "how much"
anti-aliasing is applied?
I have no idea how this is controlled in OpenGL; you might try the
`ftdiff' demo program to compare the various hinting and rendering
modes of FreeType.


     Werner




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