Thanks, I already got an answer earlier in a private email. I got it to work using the winding order. Drawing text is far slower than textured fonts though:( 2011.08.13. 23:31, "Werner LEMBERG" <[email protected]> ezt írta: > >> Here's my problem: how do I determine which vectors or polygons >> correspond to the letter itself and which ones are the holes inside? > > There are various solutions to this problem. The most common ones are > called `Nonzero Winding Number Rule' and `Even-Odd Rule' (see the > PostScript Reference Manual for details). > > > Werner
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