Hello ,
I was using freetype 2.4 version in my embedded application for rendering ttf
files only. It uses about 12 KB heap size, when I set FT_RENDER_POOL_SIZE to
4096 Bytes.
But in freetype 2.6 ,it takes around 20 KB heap size minimum. Here I could
observe ,freetype 2.6 doesn't use raster_pool anymore.
So can you answer these...
1. What is the minimum heap size needed for freetype to rasterize ttf files as
a binary image? (I don't need smoothing and gray shades)
2.How can I minimize heap size in freetype 2.6 for this purpose?
Regards,
Tintu Thomas
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