Hello ,

I was using freetype 2.4 version in my embedded application for rendering ttf 
files only. It uses about 12 KB heap size, when I set  FT_RENDER_POOL_SIZE to 
4096 Bytes. 
But in freetype 2.6 ,it takes around 20 KB heap size minimum. Here I could 
observe ,freetype 2.6 doesn't use raster_pool anymore. 
So can you answer these...

1. What is the minimum heap size needed for freetype to rasterize ttf files as 
a binary image? (I don't need smoothing and gray shades)

2.How can I minimize heap size in freetype 2.6 for this purpose?

Regards,
Tintu Thomas
                                          
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