> I was using freetype 2.4 version in my embedded application for
> rendering ttf files only.  It uses about 12 KB heap size, when I set
> FT_RENDER_POOL_SIZE to 4096 Bytes.  But in freetype 2.6 ,it takes
> around 20 KB heap size minimum.  Here I could observe ,freetype 2.6
> doesn't use raster_pool anymore.

Yes, Behdad rewrote the B/W rasterizer code to make it thread-safe.
It is possible that due to that change a larger heap size is
necessary.

> 1. What is the minimum heap size needed for freetype to rasterize
>    ttf files as a binary image? (I don't need smoothing and gray
>    shades)
> 
> 2. How can I minimize heap size in freetype 2.6 for this purpose?

Behdad, can you answer these two questions?


    Werner

_______________________________________________
Freetype mailing list
[email protected]
https://lists.nongnu.org/mailman/listinfo/freetype

Reply via email to