Aubin Paul wrote:
> I can wrap it in a try:except, but it really does fix a problem.
> About 20% of the time, when I hit stop or exit, it would just sit
> there for 2 seconds, both in the video and audio player.

That is strange. Because:

>> > +         self.thread.app.write('quit\n')
>> >           self.thread.stop('quit\n')
>> >           rc.app(None)

thread.stop does the same. It checks if the item is still 'play'ing
(it should) and than send the quit. Can you remove this new line for
testing and check _why_ the second 'quit' fixes the problem?


Dischi

-- 
Chaos, panic, pandemonium - my work here is done.


-------------------------------------------------------
This SF.net email is sponsored by: SF.net Giveback Program.
SourceForge.net hosts over 70,000 Open Source Projects.
See the people who have HELPED US provide better services:
Click here: http://sourceforge.net/supporters.php
_______________________________________________
Freevo-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/freevo-devel

Reply via email to