I must insist ! Can somebody post again the gloom version that shall be
used with Freevo ? The ml archive is unavailable at sf.net (last date is
04/04/2004...)

Sylvain.

> Just a fast question :
>  could  you precise whic version of Glomm to use ???
>
>
> Sylvain.
>
>> On Sunday 25 April 2004 13:32, Dirk Meyer wrote:
>>> Hi,
>>>
>>> I just had some free time and added the animation stuff from Viggo to
>>> CVS. I made some changes and deactivated some stuff for the moment, so
>>> not everything is working as Viggo did it.
>>>
>>> o There is no animation thread. Threading is bad! I had some bad race
>>>   conditions when detaching the screen. There is now a function
>>>   sleep() in osd.py. Use this function to wait and it will update the
>>>   animations.
>>
>> I was afraid it would perform bad when not having threads, but atleast
>> visualization seems fast enough. I think that it may be a problem when
>> doing
>> animations while performing interactive tasks (browsing) - the
>> animations
>> will stop and therefore seem less smooth.
>>
>>>
>>> o If you detach the player, there is no goom animation right
>>>   now. Maybe someone can add it later, but since goom sets the
>>>   animation to realtime (== no sleep), Freevo gets slow. So goom is
>>>   only working when you see the player.
>>
>> I will look into this issue and see if I can find a comfortable
>> solution.
>> The
>> version I sent only supported detached view on the idlebar anyway, so it
>> was
>> not ready for inclusion.
>>
>>>
>>> o I also removed the screensaver patch for now, the image viewer patch
>>>   is included. Also the text animation is not in cvs now.
>>>
>>
>> It would be great to have animated selected text in the menus, but my
>> attempts
>> to do this so far has been unsatisfactory. I couldn't find a proper way
>> to
>> stop the animation when some other app took over control (player,
>> imageviewer
>> etc.). I hope someone will do this sooner or later though. I'll see if I
>> can
>> code an alternative to the osd.drawstringanimate in the animation
>> namespace.
>>
>>> o pygoom itself is not included. We need to find a good way to add it
>>>   to cvs. Suggestions? For now, I included the latest version I got
>>>   from Viggo to this mail.
>>
>> As Gustavo stated, it's not much point in doing more with this version -
>> hopefully in the not-too-far future it will be obsoleted by libvisual.
>>
>>>
>>> Have fun and great work Viggo.
>>>
>>
>> Thanks :)
>>
>>>
>>> Dischi
>>
>> Attached is a patch for the imageviewer and transition.py, adding
>> IMAGEVIEWER_BLEND_STYLE to the configs and including more steps in the
>> viewer
>> transitions (as discussed on IRC). The viewer.py had a mixture of '\t'
>> and
>> space chars, so I took the liberty to clean it. (actually kdevelop does
>> it
>> by
>> itself.. but :P )
>>
>> Regards
>> Viggo Fredriksen
>>
>>
>
>



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