Jason Tackaberry wrote:
> On Mon, 2006-11-06 at 21:17 +0100, Dirk Meyer wrote:
>> No. What I did is make it work for 4:3 movies in 16:9 windows. That
>> did not work before in mplayer because of the scaling and in xine 16:9
>> windows were not possible because of the expand plugin. But it still
>> uses the window aspect to do all this. The final goal would be to have
>> a 800x600 window and tell popcorn that it is 16:9. But that is _not_
>> possible.
>
> It should be possible with both mplayer and xine.  I'm sure between
> scale, expand, and dsize filters it's possible with mplayer.  With xine,
> it should be a matter of returning the appropriate aspect in the
> frame_output_cb callback.

The question is: what is the math here? Maybe I'm too tired or too
stupit, but I can't get it. We have win_w x win_h that should be the
given aspect. E.g. the user has 720x768 but wants it to be 4:3 which
it isn't. Or 800x600 and a 16:9 tv. What is the factor we need to
scale movie_w and movie_h with to fit the window at one side and the
other one below or equal? mplayer has such calculation for
monitor_aspect, but that doesn't work together with our way of
scaling. 


Dischi

-- 
Never eat more than you can lift. - Miss Piggy

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