Jason Tackaberry wrote: > On Mon, 2006-11-06 at 21:17 +0100, Dirk Meyer wrote: >> No. What I did is make it work for 4:3 movies in 16:9 windows. That >> did not work before in mplayer because of the scaling and in xine 16:9 >> windows were not possible because of the expand plugin. But it still >> uses the window aspect to do all this. The final goal would be to have >> a 800x600 window and tell popcorn that it is 16:9. But that is _not_ >> possible. > > It should be possible with both mplayer and xine. I'm sure between > scale, expand, and dsize filters it's possible with mplayer. With xine, > it should be a matter of returning the appropriate aspect in the > frame_output_cb callback.
The question is: what is the math here? Maybe I'm too tired or too stupit, but I can't get it. We have win_w x win_h that should be the given aspect. E.g. the user has 720x768 but wants it to be 4:3 which it isn't. Or 800x600 and a 16:9 tv. What is the factor we need to scale movie_w and movie_h with to fit the window at one side and the other one below or equal? mplayer has such calculation for monitor_aspect, but that doesn't work together with our way of scaling. Dischi -- Never eat more than you can lift. - Miss Piggy
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