On Thu, 2009-06-18 at 16:18 +1200, Bernard Mentink wrote: > Hi Adam, > > I turned on logging, this is what shows up in main1000.log: > > 2009-06-18 16:02:20,066 DEBUG SIGCHLD: entering timed handler > 2009-06-18 16:02:20,066 DEBUG SIGCHLD: handler completed > 2009-06-18 16:02:20,066 DEBUG player.py (46): get() _player_=None > 2009-06-18 16:02:20,067 DEBUG __init__.py (353): Event VIDEO_START > 2009-06-18 16:02:20,067 DEBUG __init__.py (367): Unused event > VIDEO_START in state Playing > 2009-06-18 16:02:21,005 DEBUG player.py (46): get() _player_=None > 2009-06-18 16:02:21,005 DEBUG __init__.py (353): Event > DATA_ACQUIRED > 2009-06-18 16:02:22,003 DEBUG player.py (46): get() _player_=None > 2009-06-18 16:02:22,003 DEBUG __init__.py (353): Event > DATA_ACQUIRED > 2009-06-18 16:02:23,002 DEBUG player.py (46): get() _player_=None > 2009-06-18 16:02:23,002 DEBUG __init__.py (353): Event > DATA_ACQUIRED > 2009-06-18 16:02:24,001 DEBUG player.py (46): get() _player_=None > 2009-06-18 16:02:24,001 DEBUG __init__.py (353): Event > DATA_ACQUIRED > 2009-06-18 16:02:24,854 DEBUG osd.py (533): pygame > event=<Event(1-ActiveEvent {'state': 2, 'gain': 0})> > 2009-06-18 16:02:25,001 DEBUG player.py (46): get() _player_=None > 2009-06-18 16:02:25,002 DEBUG __init__.py (353): Event > DATA_ACQUIRED > 2009-06-18 16:02:26,002 DEBUG player.py (46): get() _player_=None > 2009-06-18 16:02:26,003 DEBUG __init__.py (353): Event > DATA_ACQUIRED > 2009-06-18 16:02:27,003 DEBUG player.py (46): get() _player_=None > 2009-06-18 16:02:27,003 DEBUG __init__.py (353): Event > DATA_ACQUIRED > 2009-06-18 16:02:27,585 DEBUG osd.py (533): pygame > event=<Event(24-UserEvent {'code': 'PAUSE', 'type': 'lirc'})> > 2009-06-18 16:02:27,585 DEBUG player.py (46): get() _player_=None > 2009-06-18 16:02:27,585 DEBUG __init__.py (353): Event PAUSE > 2009-06-18 16:02:27,585 DEBUG players.py (418): Pausing Well there appears to be only 1 pause event here so I don't know why mplayer would be resuming, unless it is because a message is being displayed which cause mplayer to resume. I have found that mplayer has a nasty habit of ignoring the pause state an just going ahead and start playing again when you ask it todo anything while it paused. I expect this is the problem. Try removing the plugin.remove('display.x11_overlay_display') line from you local_conf.py
Cheers Adam ------------------------------------------------------------------------------ Are you an open source citizen? Join us for the Open Source Bridge conference! Portland, OR, June 17-19. Two days of sessions, one day of unconference: $250. Need another reason to go? 24-hour hacker lounge. Register today! http://ad.doubleclick.net/clk;215844324;13503038;v?http://opensourcebridge.org _______________________________________________ Freevo-users mailing list Freevo-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freevo-users