I've always disliked the term ABM because the notion of intelligent or semi-intelligent actors is a distraction. Really ABM and rule based modeling are the same thing. Agents models can be of car engines, etc.
Defined conservatively, say to understand human behavioral patterns in virtual worlds as opposed to human behaviors in general, it does seem that human vs. computer agents could be useful to mix and match for modeling. Say, to refine models of the range of individual behavioral patterns for the sake of make predictions of groups of people in yet to be designed virtual worlds.. ============================================================ FRIAM Applied Complexity Group listserv Meets Fridays 9a-11:30 at cafe at St. John's College lectures, archives, unsubscribe, maps at http://www.friam.org
